First two games on the current rules v Sheff Weds & Rovers.
This is great news. We need to be taking full advantage of this to not only rest our key players but also take the chance to blood in youngsters and offer injections of pace and flair off the bench, as well as getting match unfit players off the bench when we've either secured the win or the game is beyond us; Earl is a big winner here.
We've got a good squad and the benefits of this could make a real difference in terms of league position.
Useful to prevent having to finish a game short-handed if you have already used your 3 changes.
But a bit of a red herring to claim it prevents injuries, effectively it allows managers to give 2 more players a 10 minute rest.
Which, of course, happened to Hughes last game. He had to stay on and likely worsened his injury when under these rulings Earl could have come on.There is that but with 3 subs, if a player picks up a knock and youve used 2 subs, there's the temptation to leave him on hope he can run it off. just in case a tactical sub needs to be made.
though actually he couldnt..... the original 5 subs rules stated only 3 sub breaks i.e. you could make double subs but not 4 or 5 individual ones.... We had made the 3 changes when AH got injured... but had he been feeling tight earlier he could have asked to come off I guess.Which, of course, happened to Hughes last game. He had to stay on and likely worsened his injury when under these rulings Earl could have come on.
Can a mod please change the title, its now coming into effect immediately.
Yeah, I bet they can’t wait to get on for the last 2 minutes of the game.I would like to see the 5 Subs Rule to be implemented fulltime into the Rule Book.
At the very least, squad harmony would improve as you'd have two extra players with a realistic chance of some game time rather than just making up the bench numbers.